
local CLASS = {}

CLASS.DisplayName			= "Default"
CLASS.CrouchedWalkSpeed 	= 0.5
CLASS.DuckSpeed				= 0.2
CLASS.StartHealth			= 100
CLASS.MaxHealth				= 100
CLASS.DrawTeamRing			= true
CLASS.CanUseFlashlight      = true

function CLASS:Loadout( pl )
	pl:StripWeapons()
	pl:Give("weapon_physgun")
	pl:Give("gmod_tool")
	pl:Give("gmod_camera")
	pl:Give("weapon_physcannon")
end

player_class.Register( "Default", CLASS )